Games
Lifelong self-taught and award-winning game developer, with expertise in mystery games.
Proficient in a wide variety of engines and languages, with skills in writing, art, music, and project management.
Total count: 51 items (15 years, 5 months).
Last updated: May 6, 2025.
Snowball 3D
3D collectathon platformer prototype. Built using Three.js and Vite.
Echo Chamber
Social deduction chatroom where you can only see the last message sent. Used Socket.io websockets for online multiplayer using a React/Vite front-end and Express back-end hosted on a VPS. Functional ...
Sound Search
A mystery game where you search through audio recordings to piece together the truth. Created for Mystery Game Jam 2024 but didn't finish in time. Will come back to this project later.
Speedy Trial
A mystery game where you try to go through a courtroom trial as quickly as possible. Started for Mystery Game Jam 2024 but pivoted to a different project halfway through. Will come back to finish thi...
Reaplaced
Project Manager of award-winning mystery game.
Running Late
Short mystery story. Made in 3 days for the O2A2 2023 VN Jam.
Detective Butler and the King of Hearts
Sequel to Detective Butler. Help Butler and Gilligan solve a string of serial murders on their university campus. Although I have a lot of personal attachment to this project, and I learned a lot mak...
Snowball Saves Christmas Port
Porting Snowball Saves Christmas to my custom game engine.
Jigsaw Puzzles
A game where you put together jigsaw puzzles. Plans to expand beyond such a simple premise and turn it into a deeper mystery game.
Hammer Man Port
Porting Hammer Man to my custom game engine.
Witch Doctor Kaneko
Ambitious puzzle-platformer Metroidvania inspired by the magic of learning to code. Kaneko is a young witch-doctor who must defend her forest from an infestation of bugs. Although I have a lot of per...
Cruise Ship Cleanup Port
Porting Cruise Ship Cleanup to my custom game engine.
Detective Butler Port
Ported Detective Butler to my custom game engine.
Detective Butler: Choices DLC
Expansion of Detective Butler: Maiden Voyage Murder that adds choices, doubling the length of the game and resolving loose ends.
Space Party
Multiplayer game inspired by Mario Party. Navigate the galaxy board, conquer planets, and build up a space empire.
Snowball Saves Summer
Sequel. Navigate 30 complex levels across 5 worlds. Collect Golden Snowflakes in challenging spots to unlock power-ups and bonus levels.
Super Maze Miner
A concept for expanding Maze Miner into a full game.
Crypto Traders
Simulate crypto trading, no financial risk. Made for Crypto Game Jam.
Snowball Saves Christmas
Physics-based platformer with 50 short levels. Rescue Santa and save Christmas. Play on PC or mobile. Very popular with kids and teens.
Cruise Ship Cleanup
A short game made in 14 days created to boost morale. Play as Cecila from Detective Butler, and avoid being seen by each guest as you clean their rooms. Plays like a stealth/sokoban hybrid.
Maze Miner
A short game made in 14 days created to boost morale. Navigate a procedurally-generated maze, using math to calculate where to avoid bombs and dig for treasure. For PC and mobile.
World End Domination
Created for Umineko Game Jam. A full 3D rendition of the Rosa vs. Goats scene in Umineko EP2, plus you can actually control Rosa in 3D and shoot the monsters with your rifle.
Werewolf
A short game created solely to boost morale. I think it was also inspired by the Ludum Dare theme 'You are the monster', so in this game, you control a character who transforms into a werewolf on a d...
Tic Tac Toe
A short game created solely to boost morale.
Closed Room Blitz: Arena
Multiplayer game inspired by Umineko EP8 and our /seacats/ closed room blitz games. Players take turns sending theories to each other, while simultaneously denying the theories of their opponent. The...
Umineko First Twilight 3D
Short proof-of-concept to test a custom visual novel cutscene system in Unity. A 3D rendition of the First Twilight scene from Umineko EP1.
On the Night of Kinjo's Redemption
Sequel to Repercussion, written and programmed by me (plus Ozaki writing as himself). Probably the only Higanbana fan-game out there.
MegaMinerAI 12 - Mars
Worked on the team as a sprite artist for the visualizer.
Detective Butler: Maiden Voyage Murder
My first original release. Nominated for Best EVN Drama in 2013.
Seacats Closed Room Blitz Tournament
A visual novel depiction of the closed room blitz tournament held on /seacats/ in the Summer of 2013.
MegaMinerAI 11 - Reef
Worked on the team as a developer for the visualizer.
MegaMinerAI 10 - Galapagos
Worked on the team as a developer for the visualizer.
Repercussion of the Golden Witch
Written by Ozaki, but programmed by me. Visual novel depiction of our roleplaying gameboard on /seacats/. Includes a snowball fight minigame.
Umineko Closed Room Escape
Prototype for Seacats EP3. An interactive escape-room game, simulating the locked room from Umineko EP6.
Seacats EP4: Board of the Golden Witch
Parody of Umineko EP8 but inspired by semi-true events. Final entry in my fan-game series, and homage to the /seacats/ community which gave me a year of fun memories and the pseudonym Kinjo Goldbar.
Seacats EP3: Inquisition of the Golden Witch
Fully interactive Umineko fan-game. Play as Erika, navigate the island, interrogate suspects, and potentially solve the mystery (or die trying).
Seacats EP2: Trick of the Golden Witch
Subverts Umineko by making untrue theories the reality. Strong emphasis on locked room mysteries.
Seacats EP1: Forgery of the Golden Witch
My first major success and first entry in the When the Seacats Cry series. Stays close to the speculated truth, but with a twist.
Hammer Man Platinum
Remake of Hammer Man based on my years of experience. Expanded game mechanics and custom graphics. Dropped at the halfway point.
Father's Day 2008
Created as a Father's Day present for my dad.
Goomba's Last Chance
Created for MFGG Minigame Competition. Very short game loop. Prevent Mario from hitting the ground by knocking him into the air.
Eggwhite
My favorite original RPG, needs to be remade and released.
Father's Day 2007
Created as a Father's Day present for my dad.
Quest for the 8 Bits
Ambitious RPG, one world for each Bit. Dropped halfway through.
First Reality
Inspired by Final Fantasy. Lots of content. Never released.
Mario's Snowball Frenzy
1st place winner of MFGG Minigame Competition #21.
Mario's Halloween Treat
The first game I ever released to the public.
Race to the Finish
Created for MFGG Minigame Competition #20.
Prison Break
One of my favorites with huge potential remaking, dropped after World 3.
Mario vs. Goombas
Short game test. Dodge the Goombas until you get hit. Kinda plays like Vampire Survivors, looking back at it now.
Hammer Man's Adventure
My first video game, self-taught at 12 years old.